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It's quite unique to have stone walls that require extra planning to take down, as opposed to just being a wooden wall with more hitpoints.
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I'd also argue that the siege mechanics have not been done this way in a game before, except maybe for the Stronghold series. Whereas in AOE4, the Mongols are wildly different and require a different style of play. The Mongols in AOE2 play functionally the same as the English, except for a few bonuses and a unique unit. Almost all the factions in AoE2 play similarly (barring the South Native American factions). The factions are also quite different from one another. The voice lines become increasingly more "modern" as you advance, and the music becomes more complex and nuanced (with more instruments, etc.) There are a lot of details in the game, especially in the playable faction design, that just doesn't exist in any other AOE game, or even most other RTS games.įor example: Each faction has its own language, and soundtrack, that evolves as you progress through the various ages. I'm not sure if I agree with the "achieves nothing in terms of game design" comment. I was curious to play it but I never got to formulate my own opinion playing it sadly. I myself didn't get DoW3 because it was poorly optimized and my computer was too weak to play it at the time. Notably the glory kills (That didn't bother me personally, they're honestly more annoying RNG for competitive play, but then again DoW was never really a top-notch competitive game.) The problem was that the game had a plethora of issues on launch which were slow to be addressed (Hero imbalances, optimization issues, I believe there was strategy stagnancy due to map design, lack of map variety.) while lacking certain features people considered 'iconic' to dawn of war. What I did see were just as many players (and content creators) defending the changes as there were people outcrying it. I don't believe Dawn of War 3 failed entirely due to the player backlash, though I never got to play it so what I know is circumstantial. I know i'm 2 months late but I really wanted to reply to this one. Please contact us if you would like special flair, to change your existing flair, or if you have questions about promoting your game. Notice: We assign "developer" flair to users that are promoting their own game. Continued abuse of our services will cause your IP address to be blocked indefinitely.A sub-reddit for discussion of RTS games and news. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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